In development · being rebuilt from the keel up
An age-of-sail captain's life.
Project Seaborne is a living 3D ocean you actually sail — and the ports, trade, crew, family and reputation that give the voyage a point.
- 7crowns own the ports
- 6skills, each its own tree
- 24curiosities to find
Explore
What's in it
-
The Game
Two deliberate halves — a simulated 3D ocean at sea, a painted port ashore. The land is the real Earth, with one continent this century hasn't found.
-
At Sea
The ocean, the weather and the ship on it: wave simulation, wind you have to work with, a helmsman, a ship builder, co-op in company — and ship-to-ship combat with iron and canvas.
-
Ashore
Painted harbours with working doors, a market that moves without you, warehouses, contracts, and an estate you build up yourself.
-
Crew & Legacy
Hands who starve, mates who walk, a fleet under your flag, seven crowns, and children who inherit the ship when you die.
-
Where the build is
The game is being rebuilt from the keel up on a new engine — and the page says so plainly. Every system with a measured figure: what's across and checked, what's under way, what's not started.
-
Dev Log
The ship's log for the build: dated notes on what got done, what broke, and what's next, written as the work happens. Newest first.
Join the Crew
Come aboard
The Discord is where the work happens in the open — build progress, screenshots, the things that broke, and the first call when there's something worth sailing. Come and say hello.
Join the Discord